Each domain has a list of spells its domain spells that you gain at the cleric levels noted in the domain description.
Cleric light domain spells.
Spellcasting focus you can use a holy symbol see equipment as a spellcasting focus for your cleric spells.
Burning hands light cleric deals fire damage to a 15ft cone where the enemies must make a dexterity saving throw.
Divine favor war cleric adds 1d4 damage to every weapon attack you make.
There are clear themes for the light domain.
Divine domain choose one domain related to your deity such as life.
Domain spells cannot be used to cast spells spontaneously.
Combine this with the war clerics additional attacks and you can deal out a lot but is restricted to this one domain.
Ritual casting you can cast a cleric spell as a ritual if that spell has the ritual tag and you have the spell prepared.
Go in depth with our light cleric 5e guide.
Once you gain a domain spell you always have it prepared and it doesn t count against the number of spells you can prepare each day.
They get some strong domain spells both with damage and information gathering.
Heat in battle and illumination when it is needed are common threads in the available spells.
Each cleric chooses two of these domains when the first clerical level is taken.
A cleric gains one domain spell slot for each level of cleric spell she can cast from 1st on up.
The life domain is detailed at the end of the class description and provides examples of gods.
Once you gain a domain spell you always have it prepared and it doesn t count against the number of spells you can prepare each day.
Each domain has a list of spells its domain spells that you gain at the cleric levels noted in the domain description.
If a domain spell is not on the cleric spell list a cleric can prepare it only in her domain spell slot.
Each domain gives access to a domain special ability and adds at least two spells to the cleric s spell list.
Bane bless command create or destroy water cure wounds detect evil and good detect magic detect poison and disease guiding bolt healing word inflict wounds protection from evil and good purify food and drink sanctuary shield.
Each day a cleric can prepare one of the spells from her two domains in that slot.
Domains represent the fields of interest for deities.
Light domain gods of light including helm lathander pholtus branchala the silver flame belenus apollo and re horakhty promote the ideals of rebirth and renewal truth vigilance and beauty often using the symbol of the sun.
This domain has some good options for utility but can do some crowd control in battle as well.
Presumably the chosen domains should match the cleric s deity but this is not enforced by the game nor is the selection of a deity even required.
There are some great thematic options.
Cleric spells cantrips 0 level guidance light mending resistance sacred flame spare the dying thaumaturgy.